DOWNLOAD:A list of changes follows.
Highlights of the AMD Catalyst 11.1 Windows release include:
New Features:
- The new Catalyst Control Center o The new Catalyst Control Center enables a simplified user experience to help users get the most out of their AMD product
- Support for OpenGL 4.1 o New features introduced in OpenGL 4.1
o Easily enable 3D settings to enhance game image quality
o Setup multiple displays to increase productivity
o Adjust power settings to increase battery life
o Supports two unique views – designed for mainstream and advanced users
o User Interface dynamically updates based on available AMD hardware
o Full compatibility with OpenGL ES 2.0 APIs for easier porting between mobile and desktop platforms
o The ability to query and load a binary for shader program objects to save re-compilation time
o The capability to bind programs individually to programmable stages for programming flexibility
o 64-bit floating-point component vertex shader inputs for higher geometric precision
o Multiple viewports for a rendering surface for increased rendering flexibility
- F1 2010: o Performance increases up to 12% on AMD Radeon HD 6900 and AMD Radeon HD 6800 Series single card configurations with anisotropic filtering and anti-aliasing disabled.
- Left 4 Dead 2: o Performance increases up to 17% on AMD Radeon HD 6800 Series single and Crossfire configurations with anisotropic filtering and anti-aliasing disabled.
o Performance increases up to 10% on ATI Radeon HD 5800 Series single card configurations with anisotropic filtering and anti-aliasing disabled.
o Performance increases up to 8% on AMD Radeon HD 6900 Series single configurations with anisotropic filtering and anti-aliasing disabled.
- Performance improvements for the AMD Radeon HD 6800 & HD 6900 series in a number of applications
- Catalyst Control Center – New Tessellation controls
- Gives users full control over the tessellation levels used in applications
- Catalyst AI Texture Filtering updates
- The Quality setting has now been improved to match the High Quality setting in all respects but one; it enables an optimization that limits tri-linear anisotropic filtering to areas surrounding texture mipmap level transitions, while doing bilinear anisotropic filtering elsewhere. This optimization offers a way to improve filtering performance without visibly affecting image quality
- The Performance setting has also been updated to address comments about the sharpness of the default Quality setting causing shimmering in certain cases. It now provides a smoother filtering option that eliminates most shimmering while preserving the improved detail provided by anisotropic filtering.
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