Monday, August 16, 2010
Singularity - PC/PS3/Xbox 360 Game Review
Any action game using time traveling as a plot device usually tanks because developers and publishers figure that gamers possess a sheep-like metality and that anything scraping the surface of the Back To The Future will sell a lot. Just take a look at games like Blinx and TimeShift and you'd see the vast potential of a concept waster on shoddy game design and low fun factor. Singularity, a well made, if derivative, FPS that's well worth a playthrough or two. The story pits you, Nathan Renko, a U.S. Air Force pilot sent to investigate Katorga-12, an island previously used for Russian experiements during the Cold War. Typically, you crash land and wake up finding yourself on the island that is in constant state of time-space continuum warping between the 1950s and 2010. Thanks to your meddling of the past, you've somehow changed the timeline and placed a dictator much more ruthless that Stalin in power. Now, you will have to clean up the mess by the way of a linear FPS-style narrative and using the game's Macguffin, the Time Manipulation Device (TMD), which you'll find very handily already strapped on your hand.
The TMD gives you power to age and restore both inanimate objects and living things depending on the situation. Say you come across a broken crate of ammo. You can restore it to its original state back in time and raid its contents. The TMD can also wreck havoc with one's body clock; Russian soldiers who hunt after you will age and wither away from the face of the earth or transform them into mutated monsters, while monsters like the phasing grunts will get slowed down.
It is a worth to play game in your free time. Please don't play while you're in the office yeah.
For more info, please visit Singularity official website
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